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OpenSG2: Cluster shading example
started 2017-05-12 12:43:03 UTC
2017-05-30 17:27:18 UTC
Johannes
13
replies
OpenSG2: Compute Shader...
started 2017-03-29 19:42:49 UTC
2017-05-23 10:46:18 UTC
Johannes
4
replies
WG: OpenSG2: DepthPeeling example
started 2017-03-08 12:36:25 UTC
2017-03-20 14:22:32 UTC
Johannes
2
replies
OpenSG2: dependency problem
started 2017-03-15 15:45:05 UTC
2017-03-20 14:03:54 UTC
Johannes
1
reply
OpenSG2: Clarification wrpt. to changed notification...
started 2017-02-17 16:12:24 UTC
2017-02-17 18:11:50 UTC
Marcus Lindblom Sonestedt
4
replies
Fwd: Re: OpenSG2: Accumulated changes... part 6: LiPSM
started 2017-02-14 04:28:16 UTC
2017-02-14 16:10:31 UTC
Johannes
9
replies
OpenSG2: Accumulated changes... part 2: link flags
started 2017-01-18 16:58:07 UTC
2017-02-14 02:30:02 UTC
Carsten Neumann
0
replies
OpenSG2: Problem with multi fields...
started 2017-02-13 17:03:55 UTC
2017-02-13 17:03:55 UTC
Johannes Brunen
3
replies
Core's parent links are inconsistent after cloneTree() and subref with multiple aspects
started 2017-02-08 22:54:24 UTC
2017-02-09 18:28:02 UTC
Marcus Lindblom Sonestedt
0
replies
Rollback on one VS2013 patch
started 2017-02-08 23:25:07 UTC
2017-02-08 23:25:07 UTC
Marcus Lindblom Sonestedt
5
replies
OpenSG2: Accumulated changes... part 3: texture
started 2017-01-18 16:58:12 UTC
2017-01-25 05:43:32 UTC
Carsten Neumann
1
reply
Build problems with boost
started 2017-01-23 23:21:25 UTC
2017-01-24 01:58:48 UTC
Carsten Neumann
1
reply
OpenSG2: Accumulated changes... part 1: examples
started 2017-01-18 16:58:02 UTC
2017-01-20 06:02:00 UTC
Carsten Neumann
0
replies
OpenSG2: Accumulated changes... part 4: math
started 2017-01-18 16:58:15 UTC
2017-01-18 16:58:15 UTC
Johannes Brunen
4
replies
OpenSG2: Commits 53e16c and 0177b7
started 2016-09-26 16:18:37 UTC
2017-01-16 19:07:20 UTC
Johannes
2
replies
Compiling opensg2
started 2017-01-07 01:10:19 UTC
2017-01-09 21:17:54 UTC
Carsten Neumann
3
replies
Patch to use 64-bit integers in statistics elements
started 2016-11-18 18:02:38 UTC
2016-12-04 23:53:09 UTC
Carsten Neumann
5
replies
tesselation shader
started 2016-10-18 18:25:29 UTC
2016-11-02 18:22:16 UTC
Carsten Neumann
1
reply
OpenSG2: LightEngine and light information in shader
started 2016-10-21 12:40:55 UTC
2016-10-21 22:08:28 UTC
Carsten Neumann
17
replies
OpenSG2: New HDR stage
started 2016-05-03 20:26:42 UTC
2016-09-29 19:32:49 UTC
Johannes
4
replies
Win/MSVC2010 - pull request added to vossg-repo on github
started 2016-09-27 15:42:28 UTC
2016-09-29 11:49:15 UTC
Marcus Lindblom Sonestedt
2
replies
appCSM Crash on Mac OS X
started 2016-05-09 22:22:01 UTC
2016-05-10 00:28:38 UTC
Venkat B
8
replies
OpenSG 2: CMake build system
started 2015-10-06 17:04:07 UTC
2016-04-20 19:37:34 UTC
Carsten Neumann
1
reply
Shader Uniform Update
started 2016-04-06 12:28:13 UTC
2016-04-11 22:16:46 UTC
Carsten Neumann
3
replies
OpenSG 2: HDR example
started 2016-03-01 22:52:31 UTC
2016-03-03 03:16:10 UTC
Carsten Neumann
0
replies
OpenSG 2: Shader Storage Buffer Objects
started 2016-02-25 23:25:49 UTC
2016-02-25 23:25:49 UTC
Carsten Neumann
0
replies
Stage access depth buffer to texture
started 2016-02-04 15:47:48 UTC
2016-02-04 15:47:48 UTC
Victor Haefner
2
replies
Separate Opaque from translucent objects
started 2015-04-02 18:28:02 UTC
2016-01-26 19:07:37 UTC
Johannes
2
replies
OpenSG2: sRGB and Gamma correction
started 2015-12-10 19:01:46 UTC
2016-01-18 15:05:18 UTC
Johannes
2
replies
disable vertex colors in a material forcing the use of the diffuse color
started 2016-01-15 20:27:14 UTC
2016-01-15 22:40:00 UTC
Victor Haefner
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